In
fact, Picking favor and foe is harder than suppress the strong and help
the weak. Even suppress
the strong and help the weak is all we consider, there are still a lot more think about. Some may say: What is there to think about? Strength and Shield are
strengthening, serve as favor to weak; Talent, Money and Authority are
weakening, serve as favor for strong. It’s a no-brainer.
Let me
give you a scenario: a person is an overall weak because he has too much Talent
and Money. How do we pick favor and foe for him? Well, it depends. Is he have
Shield as the main favor in the original structure, the favor could be: Shield
and Authority. Authority should be the most powerful weakening character, but
it could favor for overall weak, because it supports Shield which is an
enhancing character. Strength doesn’t serve as favor because it supports Talent
which is already too strong. Another scenario, Talent is a weakening character,
but it can repress the power of Authority. For someone who is an overall weak for
having too much Authority, Talent could serves as favor. In conclusion, picking
favor and foe is not that easy, we always need to analyze the cases.
The Authority of an element can be turned to support the element by Shield, Talent can be used to suppress Authority. Money weakens the target code as well as its Shield. So the trick is: Money is always
weakening. In the previous blog, I sad there are two characters on the opposite
side of every character. The two characters are the Money and Authority of that
character. If you are not sure about Authority, you can be sure about Money. It's like thing will develop in the opposite direction when they become extreme. Then we don't go for extreme, we move back a little bit. Sunday is good, but the next day is Monday. So we actually like Friday and Saturday more.
There were actually different theories on how to do fortune
tell in the ancient China. Now a day most people go with the balancing and
yielding system. However, one ancient book recorded another rule: basically, Wood
and Fire hot elements, Metal and Water cold elements; among Earth codes, (8)
and (11) are dry Earth (contains Fire) and lean to hot, (2) and (5) are wet
Earth (contains Water) and lean to cold. The rule is to balance the temperature:
when your life code is too hot, you need Metal-Water; when your life code is
too cold, you need Wood-Fire. In my opinion, this is pretty much another way to
do the balancing. But it is worthy to learn, because it is an easy way to do
things.
If we divide codes into Wood-Fire and Metal-Water, this is
the way to do it: on the clock face, from (3), (4), (5), (6), (7), (8) are the
Wood-Fire semicircle; (9), (10), (11), (12), (1), (2) are the Metal-Water
semicircle. Just like in a northern hemisphere year, (3) to (8) months are spring and summer, (9) to (2) months are fall and winter. Therefore lots of people die when they stepping from (2) to (3) or
(8) to (9), because they stepped to another semicircle.
For example:
Albert
Einstein born 14 March 1879, 11:30 am
Rebel
|
Pirate
|
Owl
|
|
6
|
4
|
3
|
1
|
(4)
|
(4)
|
(9)
|
(7)
|
Owl
|
Owl
|
Gambler
|
Pirate
|
Albert
Einstein’s fortune line
Comrade
|
Guardian
|
Owl
|
Judge
|
Slaughter
|
Collector
|
Gambler
|
Rebel
|
3
|
2
|
1
|
10
|
9
|
8
|
7
|
6
|
(3)
|
(2)
|
(1)
|
(12)
|
(11)
|
(10)
|
(9)
|
(8)
|
3
|
13
|
23
|
33
|
43
|
53
|
63
|
73
|
1881
|
1891
|
1901
|
1911
|
1921
|
1931
|
1941
|
1951
|
Albert Einstein had
too much Wood-Fire, or we can say he is too strong. Therefore Metal-Water serves
as favor, or we say he had Talent and Money as favor, Authority didn't serve as favor because it would grow the strong Owl. His first fortune is (3) which is Wood, so he was a slow child, since
the next fortune, he stepped into Metal-Water fortune, as we learned, from (2)
to (9) is the Metal-Water semicircle. From (8), Fire was started to reborn, so
he died in the (8) fortune. The actually year is 1955. 1955 is a 2(8) year. In
another word, he died in the (8) year of the (8) fortune.
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